Virtual Reality Headsets

Our experience in the event technology industry has taught us a thing or two about virtual reality. In recent years, we've been lucky enough to try various different VR headsets, so we thought we'd give you an insight into the differences and benefits of some of our favourite kits on the market.

Oculus Rift for Events

Oculus Rift

The Oculus Rift is a favourite here at ITR. This incredible and exciting piece of VR technology was originally launched as a Kickstarter project, but has since been acquired by global giants Facebook.

The headset is loaded with sensors, offering a full 360-degree display for each eye, creating a fully immersive experience that can easily be transported to any event. The Oculus Rift has integrated headphones, a camera that adds more movement detection and is even compatible with an Xbox One controller.

Paired with one of our high spec Viper machines, the Oculus Rift is the perfect virtual reality companion for any high class event, helping you to create the perfect VR experience.

Google Cardboard

Google Cardboard was first released in 2014 as a cheaper, easier-to-use alternative to other VR headsets. This handy piece of equipment is quite literally a folding cardboard container in which a smartphone can be placed to create a virtual reality experience. With a range of applications for the device, this cardboard viewer is a great, alternative favourite for large scale events.

The beauty of Google Cardboard is simple - it's cheap and it's universal, supporting a wide range of smartphone models that will comfortably sit in the front of the frame. We'd consider it a great alternative for those who want to dip their toe into the world of VR, as it's easy to use, the design is completely customisable (great for adding your own branding) and extremely cost-effective.

We'd like to point out that although there are various cheaper alternatives, we believe that Google Cardboard is the best is terms of cardboard-based virtual reality.

HTC Vive

The HTC Vive is very similar to the Oculus Rift in the sense that is is a full system VR experience that allows you to create a virtual experience when hooked up to a high-power PC. The system for the HTC Vive gives you the complete freedom to roam around a room, whereas others only give you some freedom.

This headset uses wall mounted lasers to map your location and movement around a physical space; allowing you the extended freedom and movement that other systems can't offer. Although this may be difficult to use in a crowded exhibition space, it's perfect for those events that are a little bit more intimate.

Currently, the HTC Vive requires additional headphones to help complete the full experience, however we don't expect it to be long before it incorporates fully-integrated sound.

PlayStation VR

If you're holding a gaming exhibition or event, the PlayStation VR is the perfect virtual reality companion. Previous known as Project Morpheus, this headset is aptly named Playstation VR as it is - yep, you guessed it - PlayStation 4 driven. As this is designed to be a VR accessory for the PlayStation 4, it's not suited to everyone. That said, as it's a niche investment, it's less costly than an Oculus Rift or HTC Vive.

This piece of kit already boasts a full lineup of content that really shows off its full potential, including Resident Evil 7 VR.

The Playstation VR tracks the movement of your head and uses the Playstation Eye camera alongside the PS4 controller to complete the full VR experience, providing an easy VR choice for gamers or gaming exhibitions.

Samsung Gear VR

The Samsung Gear VR is another well-known piece of virtual reality kit, and is one of our favourites in terms of smartphone-based equipment. Although it looks similar to the Oclulus Rift, the Samsung Gear VR is actually smartphone-powered, with handsets sliding neatly into the tray at the front of the kit.

The headset uses internal split lenses for the display, so when used with the compatible Samsung high resolution devices, this translates into seamless visuals.