The headset uses room scale tracking technology, allowing the user to move in 3D space and use motion-tracked handheld controllers to interact with the environment.
The Vive has a refresh rate of 90 Hz. The device uses two screens, one per eye, each having a display resolution of 1080x1200. The device uses more than 70 infrared sensors.
In addition, it also uses a MEMS (Microelectromechanical systems) gyroscope and accelerometer. It is said to operate in a 15-by-15-foot (4.6 by 4.6 m) tracking space if used with both Lighthouse base stations that track the user's movement with sub-millimeter precision.
The front-facing camera allows the software to identify any moving or static objects in a room; this functionality can be used as part of a Chaperone safety system, which will automatically display a feed from the camera to the user to safely guide users from obstacles.
The HTC Vive was unveiled during HTC's Mobile World Congress keynote in 2015, and the first Consumer version of the device was released in 2016.
A fierce contender in the VR game - the HTC Vive offers both impressive innovations in hardware and software.
Here, we have compiled a handy list of the top reasons you should hire a HTC Vive for your next event:
HTC has created some of the most critically and commercially successful smartphones and tablets, while Valve is a long-time ally of PC gaming fans with Steam, a PC gaming client neatly packed with the Vive in the form of Steam VR.
The Vive offers two OLED panels boasting a combined 2,160 x 1,200 resolution. As a result, each eye gets its own 1,080 x 1,200 resolution display to be gazed at.
With a 90Hz refresh rate, this means there are 233 million pixels for your eyes to process every second, making a more immersive experience versus the 60Hz Samsung Gear VR.
Like Oculus Rift, the HTC Vive has a wider 110-degree field of view (measured diagonally). This causes the virtual reality world to feel as if it truly wraps around your head.
37 sensors in the Vive headset provide fluid, seamless movement - and there's also a front-facing camera that can make a virtual world of difference.
The tracking system allows for a large area to be covered, compared to the Oculus Rift.
A lens distance knob moves the Vive lenses further and closer to your face - perfect for users who wear glasses.
Optional Vive wands allow you to literally reach into the world of VR.
The Steam Controller is also available to use with the HTC Vive, offering choices. You can use them to flick through menus, plus they adapt depending on the application.
Adjustable velcro straps and thick foam padding allow for personalisation and comfort, for any head. The Vive even includes EXTRA velcro and foam for further customisation.
Aside from impressive hardware, the Vive is launching with an impressive suite of complementary software.
HTC Vive is quickly catching up with the amount of games, video and other content available through their software. A majority are designed to take advantage of room-scale VR, too.
The experience that you get from room-scale VR with hand-tracked controllers is going to change your definition of what gaming can be.
third parties like Intel are designing additional camera add-ons for the Vive that allow for improved hand-tracking and real-time environment scanning to avoid walking into obstacles.
The Chaperone safety system eliminates the chances of injury whilst having fun!
Despite the impressive immersive elements of the HTC Vive, you're not going to be able to break free of the required computer. The HTV Vive requires a powerful Windows machine with a number of cables in order to function. That is, unless you opt for a wireless workaround.
The HTC Vive is noticably more bulky than other VR headsets, and heavier, which can provide some discomfort.
The Vive also requires a far more rigorous set up than other VR options.